#############################################
##                                         ##
##   Chickenteam Tourney - CTTourney 1     ##
##	                                   ##
#############################################


04 July 2002
onegin@chickenteam.org
http://www.CHICKENTEAM.org
#chickenteam (QuakeNet)


Description
-----------

 Chickenteam - Tourney map for Quake 3 Arena.
 The Chickenteam is a group of Europe's best IRC-Idlers 
 that work hand in hand with our mappers to finally release
 a solid, outweight and exciting tourney map.
 Cold Metal is a medium-sized Tourney map. It's a chickenmap, which means that it 
 has been tested and refinened by players from the quake3 community.


Installation
------------

 Unzip the .pk3 file into your <quake3>/baseq3 folder.
 Go to console and type

              /map cttourney1 

 to start the map.



Mapper's credits and special thanks
-----------------------------------


#######################
## CTTourney1 - Geit ##
#######################


AUTHOR
------

 Geit 
 ouwegeit@goat.gamepoint.net
 decreed_decadence@hotmail.com (if the previous address doesn't work)
 http://goat.gamepoint.net/
 Uin: 8540475

 Other 3D maps by Author : 

 Quake I:
			  Old QKC outpost (Qkcout.zip/Qkcout.bsp)
			  GEIT's Arena (Garena.zip/Garena.bsp)
			  Doomed Arena (da.zip/da.bsp)
			  Nails up your ass (Nails.zip/Nails.bsp)
			  QKC Outpost (Qkcop.zip/Qkcop.bsp)
			  Geitdm1 (Geitdm1.zip/Geitdm1.bsp)
			  Geitdm2 (Geitdm2a.zip/Geitdm2a.bsp)
			  Geitdm3 (Geitdm3.zip/Geitdm3.bsp)
			  Geitdm4 (Geitdm4.zip/Geitdm4.bsp)

			  Quake II:
			  Abandoned Warehouse (Aban.zip/Aban.bsp)
			  Geitdm5 (Geitdm5.zip/Geitdm5.bsp)
			  Geitdm6 (Geitdm6.zip/Geitdm6.bsp)
			  Geitdm7 (Geitdm7.zip/Geitdm7.bsp)

			  Halflife:
			  Geitdm8 (Geitdm8.zip/Geitdm8.bsp)
			  Geitdm9 (Geitdm9.zip/Geitdm9.bsp)
                          Geitdm10 (Geitdm10.zip/Geitdm10.bsp)
			  On the Rooftops (Rooftops.zip/Rooftops.bsp)
			  Overnight (overnight.zip/overnight.bsp)

			  Quake III:
			  I'd rather have a Pitchfork in my Brain 	(ra3raw1)
			  Spleen 					(ra3raw2)
			  Slingshot 					(Geit3dm1)
			  It's blue and it smells funny 		(Geit3dm2)
			  And when death descends... 			(Geit3dm3)
			  Simplicity 					(Geit3dm4)
			  Castle CTF 					(Geit3ctf1/actf30)
			  Alien World 					(Geit3dm5)
			  Midnight Keep 				(ctctf2)
			  Furious 					(ctctf3/actf37)
			  Black Shining Leather				(geit3dm6)
			  Des Hertogens Hove				(geit3ctf2/actf39/q3wcp22)
			  The Olden Domain				(geit3dm7/ospdm11)

 Thanks to		: ID			- for q3 and the required tools
			  Sock			- for his egyptian texturepack, great work m8 ;)=-
			  Rhea			- for OSP and the oportunity to have the olden domain released
						  in the osp 1.0 release.

 Additional thanks	: The chickens:
 (people who helped me	  Oneg1n/Pat (Chickenteam Project leader)
 develop the map 	  Furax
 and/or gave feedback)	  VeRTeX 
			  WAcK
			  
			  The testteam:
			  A lot, thanks ppl :)

			  The people at quake3world/mapcenter: (in no specific order)
			  Sock
			  Eskimo Roll
			  TechX
			  : Havoc
			  wviperw
			  Sundown
			  Hr.O
			  Old_Fellow
			  Evil-Cremator
			  Nanarchy
			  Shallow[BAP]			  
 

 
###################
## GENERAL STUFF ##
###################

Construction
------------

Base                    : New level from scratch
Editor(s) used          : Q3radiant build 202
Other Tools		: Adobe Photoshop 6.0. Editpad \o/

Known Bugs              : none
Build Time              : a few weeks (actual build time)

Compile machine         : duron 850 with 394MB RAM
Compile Time            : about 10-15 minutes
Visdata Size		: 56K

Brushcount		: 3162
Entitycount		: 166


CREDITS
-------

 Chickenteam decals and flags by WAcKiN`

 Tech Textureset by Sock
 (http://www.planetquake.com/simland/)

 Light Models by Sock
 (http://www.planetquake.com/simland/)

 Sky box texture by Sock
 (http://www.planetquake.com/simland/)
 
 Teleporter Texture by Lunaran

 Pipe Texture by Evil Lair
 (http://www.planetquake.com/hfx/)



Additional notes and thanks
---------------------------

I want to thank each one of our team, 

our mapper,

 Geit,

the testing team, 

 Ranger, Stelam (and his "Mainzer Kabel-durch-Fensternetzwerkspieler"), ZyZ, smash


Additional thanks to:


 Splatterworld, for hosting our website,

 Wackin', for doing all that amazing gfx and the Chickenteam-logo


oneg1n, 
04 July 2002
onegin@chickenteam.org
http://www.CHICKENTEAM.org
#chickenteam (QuakeNet)


* Copyright / Permissions *
---------------------------

- Authors may NOT reverse engineer these maps and/or use them as a base for their own works
- This pack may be distributed in anyway you like, provided you include this
  .txt files UNMODIFIED and distribute it without any sort of costs..
- CD-ROM publishers and other commercial people need our written permission before
  they can distribute this pack. 
- All costum textures, sounds, models and bots in this pack are property of their respective owners
